Ninja Task Force
KAKURANGER
1994-95
- first team to appear in crossover movie (vs. Ohranger)
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Mighty Morphin'
POWER RANGERS
Season 3 1995
- premiere replaces events shown in MMPR: The Movie (1995)
- only series with mini-arc with its own title (Mighty Morphin'
Alien Rangers)
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Story
- 400 years ago, Kakuranger's ancestors battled Youkai apparation
army until sealing them away in cave
- in modern day, ninja descendants Sasuke and Saizou are tricked
into releasing Youkai
- Sasuke and Saizou locate descendants Tsuruhime, Jiraiya,
and Seikai
- using Doron Changers given to them by the spirits of their
ancestors, the five henshin into Kakurangers to fight Youkai
- Jiraiya infiltrates Youkai base posing as Kakurangers' foe, steals
four scrolls to allow them to call Kyodai Jusho
- in finale, Kakurangers trap Youkai behind magical doors once
again, locking seal with Doron Changers
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Story
- continuation from MMPR season 2
- Rita's brother Rito arrives, destroys Power Rangers' Thunderzords
and Dino coins
- Ranger teens seek out legendary Ninjor, receive new Ninjazords and
coins
- after numerous battles, Rita unleashes double agent Kat
- Rita and Zedd discover lost Shogunzords, Kat steals Pink Power
Coin, Ninjor, and Falconzord to power them
- exhausted from power drain, Kimberly is injured, but Kat rushes to
her aid
- Kimberly moves away to train for gymnastics, gives coin to Kat
- Rita's father Master Vile arrives, seeks Zeo Crystal hidden from him on moon by M51 monks millennia ago
- Rangers scatter Zeo Subcrystals through spacetime
- Master Vile turns back time, leaving Rangers as children
- Aquitian Rangers arrive to defend Earth, Master Vile returns to
home galaxy
- Ranger kids retrieve Zeo Subcrystals
- in finale, Aisha sends Tanya back in her place, Command Center is
destroyed
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[N/A]
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Power Rangers
- existing team from MMPR season 2
- humans attuned to Ninja power, also tap new Ninja Power Coins to
morph into traditional Power Ranger suits using standard Power Morphers
- all use communicators in morphed and unmorphed forms: microwave
transceivers, also allow Rangers to teleport
- each armed with Blade Blaster
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[N/A]
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Red Ranger (Rocky DeSantos)
- existing Red Ranger from MMPR season 2
- high school student, martial arts instructor
- easygoing, fun-loving; has comedically large appetite
- Ninja animal: Ape
- goes to Mexico in search of Blue Zeo Subcrystal near finale
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[N/A]
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Black Ranger (Adam Park)
- existing Black Ranger from MMPR season 2
- high school student, martial arts instructor
- shy, curious
- Ninja animal: Frog
- goes to Korea in search of Green Zeo Subcrystal near finale
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[N/A]
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Blue Ranger (Billy Cranston)
- existing Blue Ranger from MMPR season 2
- high school student, genius inventor
- cool, collected
- Ninja animal: Wolf
- near finale, re-ages self and serves as mentor to Ranger kids
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[N/A]
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Yellow Ranger (Aisha Campbell)
- existing Yellow Ranger from MMPR season 2
- high school student, veterinary assistant
- bubbly, friendly
- Ninja animal: Bear
- goes to Africa in search of Yellow Zeo Subcrystal; stays to help
animals, sends Tanya in her place in finale
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[N/A]
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Pink Ranger (Kimberly Hart)
- existing Pink Ranger from MMPR season 2
- high school student, gymnast
- outgoing, popular
- girlfriend of Tommy
- Ninja animal: Crane
- moves in with Aisha when mom moves to France
- trains for Pan Global Games, later moves to Florida for training
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[N/A]
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White Ranger (Tommy Oliver)
- existing White Ranger from MMPR season 2
- good-humored, self-sacrificing
- Ninja animal: Falcon
- armed with talking Saba sword
- goes to Native American reservation in search of Red Zeo
Subcrystal near finale
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Kakurangers
- all wield Kakuremaru Secret swords (five katanas passed down by
ancestors, later transformed into current form with Doron Changers),
shuriken, Kaku Laser with two modes: gun or knife
- all wield Shinobi Knuckles, each with own special weapon
attachment (as well as grappling hooks and other attachments)
- group attacks include Thunder Light Destruction (five-sword
blast), Kakure Shoot (using Kakuranger Ball, powered football passed
between members before kicking), Kakure Tower, Art of Invisibility
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Ninja Rangers
- ninja-clothed fighting forms of Ranger teens
- linking of Ninja coins to teens' life forces allows connection to
mystical Ninja essence/animals
- intermediate transformation step featured Ninjetti masks from MMPR: The Movie
- Ninja tricks include superspeed sliding, earthswimming, temporary
self-replication, temporary enlargement, decoy suit, limited energy
projection
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Aquitian Rangers
- a.k.a. Alien Rangers, water-dwelling beings from planet Aquitar
- all wield katanas, also laser pistols with two modes: gun or knife
- all wield knuckle weapons (only Red seen)
- group attacks include Aquitar Ranger Blast (five-sword blast)
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Ninja Red (Sasuke)
- named after Kouga ninja Sarutobi Sasuke of Shinshuu (leader of Ten
Braves of Sanada)
- reckless, impetuous leader; often takes on many enemies alone
- able to generate duplicates from own hair
- symbol: circle
- armed with Red Slicer (shield/disc attachment), Fire Shogun Sword,
Thunderclap Sword Hikarimaru
- techniques include Kakure Style Full Moon Cut, Fire Whirl Art,
Thunderclap Cut, Bunshin technique (self-replication from own hair), Jet
transformation, fire extinguisher transformation
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Red Aquitian Ranger (Aurico)
- team leader in combat
- enjoys media attention on Earth
- symbol: circle
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Ninja White (Tsuruhime)
- named after Shodai Tsuruhime
- brains of the team
- seeks missing father (actually Hakumenrou)
- once a member of Sailor Moon-like Punishment Sisters
- symbol: left-pointing arrowhead
- armed with White Beak (blade attachment)
- techniques include Kakure Style "Ku" Character Cut, Flower
Snowstorm, Folding Crane Transformation, Paper Control Art
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White Aquitian Ranger (Delphine)
- female, formal leader of Aquitian Rangers
- calm, persistent, caring
- symbol: left-pointing arrowhead
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Ninja Yellow (Seikai)
- named after Miyoshi Seikai (strongest of Sanada Ten Braves)
- loves food, sleep, women, and video games
- has unusual strength
- symbol: triangle
- armed with Yellow Claw (claw attachment)
- techniques include Kakure Style Triangle Cut, Echo Art, Leaf
Hiding Art (hiding in trees), temporary enlargement
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Yellow Aquitian Ranger (Tideus)
- good-humored
- symbol: triangle
- armed with triangle slash attack
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Ninja Blue (Saizou)
- named after Kirigakure Saizou (second best of Sanada Ten Braves
and rival of original Sasuke)
- chattering, egotistical, self-centered
- symbol: square
- armed with Blue Shot (water gun attachment)
- techniques include Kakure Style Square Formation, Wolf Attack,
Water-Crossing Art, Truck Transformation, Water Tower Art
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Blue Aquitian Ranger (Cestro)
- team inventor, works with Billy
- symbol: square
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Ninja Black (Jiraiya)
- named after Jiraiya (virtuous bandit who used magic to control a
giant toad to seek vengeance for the fall of his clan)
- Japanese-American ninja from Los Angeles
- speaks English phrases frequently, struggles in Japanese society;
loves Japanese ninja movies
- police officer father was killed years ago by Gali in an agreement
with a Youkai to save daughter who had been killed in a car accident
- Gali taught Jiraiya the way of ninja in atonement; Jiraiya learns
truth in present and kills Gali in combat
- symbol: pentagon
- armed with Black Bow (crossbow attachment)
- techniques include Kakure Style Shooting Star, Rock Crusher
Transformation, Earth Hiding Art
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Black Aquitian Ranger (Corcus)
- quiet, hot-tempered
- symbol: pentagon
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Vehicles
- Nekomaru: living yellow cat-based van; mobile base / soda stand
for Kakurangers
- Shark Bridder: red Shark Machine motorcycle for Ninja Red;
launches off Launcher/Slider ramp for Triple Shark Driver attack
- Shark Launcher: yellow Shark Machine bike with sidecar for Ninja
Black
- Shark Slider: blue Shark Machine bike with sidecar for Ninja
White
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Vehicles
- Shark Cycles: Power Rangers' motorcycles, created from fossilized
shark fins; White, Red, Black, and Blue based on Shark Bridder from
Kakuranger; Pink and Yellow based on Shark Launcher from Kakuranger
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Muteki Shogun
- first of Three God Generals to be awakened
- Kakurangers transform into five Giant Beast Generals using Maki
Mono scrolls obtained from Youkai
- Giant Beast Generals include Red Saruder (armed with Saruder
Slicer shield), White Kark (armed with twin Kark Beak daggers), Yellow
Kumardo (armed with Kumardo Claw), Blue Logan (armed with Logan Shaft
staff), Black Gammer (armed with Gammer Bow); group attacks include
Vacuum Hurricane, Big Bang
->
- Red Saruder + White Kark + Yellow Kumardo + Blue Logan + Black
Gammer = Metuki Shogun
- hibernates as Wind Illusion Castle
- inside castle, stone altar of Three God Generals speaks to
Kakurangers as mentors
- Metuki Shogun armed with Flaming Shogun Sword (also used in human
size), Shougun Flower Spray
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Shogun Megazord
- consists of ancient dormant Shogunzords, discovered in modern day
by Finster
- powered using kidnapped Ninjor and stolen Falconzord technology
but soon commandeered by Power Rangers
- Shogunzords include Red Shogunzord (armed with shield), White
Shogunzord (armed with twin daggers), Yellow Shogunzord (armed with
claw), Blue Shogunzord (armed with staff), Black Shogunzord (armed with
archer's bow); group attacks include energy cyclone
->
- Megazord may resmble Ninjor's Temple of Power
- armed with Fire Saber, flower petal projection
- piloted in cockpits by Power Rangers, later used by Aquitian
Rangers, who could physically merge with Shogunzords
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Command Center
- existing headquarters from MMPR season 2
- Zordon's secret base in California desert
- destroyed in finale by Master Vile's implosion device
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Beast General Fighters
- lightly armored battle versions of Giant Beast Generals, called
when Giant Beast Generals need help or are unavailable
- summoned using coins from Doron Changers
- includes Battle Saruder (attacks with Saruder Claw, quick slash to
face), Battle Kark (attacks with Kark Cut, two-handed slice to chest),
Battle Kumardo (attacks with Kumardo Head, headbutt), Battle Logan
(attacks with Logan Kicker, flying double kick), Battle Gammer (attacks
with Gammer Three Attack, combination)
- team attacks include Fighter Crash and the Super Kakure Shoot
(giant Kakuranger Ball)
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Battle Borgs
- lightly armored battle versions of Shogunzords, given to Aquitian
Rangers by Ninjor over 1,000 years ago
- summoned from Aquitar using Aquitian Power Coins
- controlled remotely via telepathy
- include Red Battle Borg, White Battle Borg, Yellow Battle Borg,
Blue Battle Borg, Black Battle Borg
- team attacks include Red Battle Borg fire dive
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Kakure Dai Shogun
- last of Three God Generals to be awakened
- Kakurangers obtain five Super Ninja Beasts after obtaining Shinobi
Scrolls
- Super Ninja Beasts include God Saruder (monkey, armed with
connecting Saruder Double Swords), God Kark (crane, armed with Flying
Beam attack), God Kumardo (bear, armed with eye beams and stomp), God
Logan (wolf, armed with eyebeams and Logan Attack tail slash), God
Gammer (toad, armed with God Fire breath and Gammer Dynamite mini-Gammer
attack)
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- God Saruder + God Kark + God Kumardo + God Logan + God Gammer =
Kakure Dai Shogun (Hidden Great General)
- armed with God Burst Chop (left wolf hand), God Hammer Punch
(right monkey hand), God Finish (both)
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Ninjazords
- first Zords given to Earth Rangers by Ninjor to accompany Ninja
coins
- Ninjazords include Ape (armed with connecting double swords),
Crane (armed with lasers), Bear (armed with eye beams and stomp), Wolf
(armed with eyebeams and tail slash), Frog (armed with fire breath and
mini-Frog attack), and Falcon (see below)
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- Ape + Crane + Bear + Wolf + Frog = Ninja Megazord
- armed with wolf punch, ape punch, Power Punch (both)
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Tsubasamaru
- giant mystical bird; does not talk
- second of Three God Generals to be awakened
- flies down from sun
- shoots energy from eight wingtip cannons
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- Tsubasamaru + Muteki Shougun = Super Muteki Shougun
- Super Muteki Shogun armed with eight Muteki Cannons
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- Tsubasamaru + Kakure Dai Shogun = Super Kakure Dai Shogun
- Super Kakura Dai Shogun armed with Flying Kick, Flying Finish
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Falconzord
- White Ranger's Ninjazord, issued with other Ninjazords
- shoots energy from eight wingtip cannons
- key to Ninjazords and Shogunzords, temporarily captured by Kat as
live caged bird
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- Falconzord + Shogun Megazord = Shogun Megafalconzord
- Shogun Megafalconzord armed with eight cannons
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- Falconzord + Ninja Megazord = Ninja Megafalconzord
- Ninja Megafalconzord armed with flying kick, flying Power Punch
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[N/A]
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Titanus
- existing Zord from MMPR season 1
- converted by Alpha Five to link with Ninja/Shogunzords
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- Ninja Megafalconzord + Titanus = Ninja Ultrazord
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- Shogun Megafalconzord + Titanus = Shogun Ultrazord
- both Ultrazords fire energy barrage
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Momochi Sandayu
- legendary ninja dispatcher, hired such famous ninjas as original
Sasuke
- in modern day instructed Kakurangers on new powers, techniques
- rode on a cloud, had many magical powers
- gave Kakurangers Nekomaru, Hikarimaru
- killed by Juniya
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Zordon
- existing mentor from MMPR season 2
- legendary ancient sage, communicates with this dimension using
plasma tube in Command Center
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[N/A]
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Alpha Five
- existing helper from MMPR season 2
- faithful robot assistant to Zordon, operates Command Center
- created by Edenoi's King Lexian
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[N/A]
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Masked Rider (Prince Dex)
- insect-themed freedom fighter on planet Edenoi
- assisted by Rangers in pre-premiere spinoff miniseries introducing Masked Rider series (based on Kamen Rider)
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Punishment Sisters
- once composed of Yukiyo, Tsukiyo, and current Ninja White
Tsuruhime
- Sailor Moon-like trio, fought for justice with phrase, "In the
name of heaven, we will punish you!"
- armed with red clubs (Yukiyo), blue ribbon (Tsukiyo), pink ball
(Tsuruhime)
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Bulk and Skull
- existing characters from MMPR season 2
- former punks, now bumbling Junior Police officers under guidance
of Lt. Stone
- occasionally aid Rangers
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Ninjaman
- pupil of Three God Generals, sealed in blue bottle and hurled into
space by Daimaou 1,000 years ago
- bottle returned as war between Ninja and Youkai resumed
- found by Kakurangers, bottle was broken only by Tsuruhime,
releasing Ninjaman
- rides Kinto Cloud
- armed with Ninja Sword, Samurai Javelin, Samurai Attacking Bomber
technique
- able to grow to giant size; angrily transforms into Samuraiman in
"Explosion of Anger" when insulted
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Ninjor
- takes place of Dulcea from MMPR: The Movie
- legendary ancient warrior, creator of various Power Coins; gave
Battle Borgs to Aquitian Rangers over a millennium ago
- lives in bottle in Temple of Power, accessed from Desert of
Despair on Rita's planetoid (see MMPR season 1)
- initially rude, soon gives Earth Rangers new Ninjazords and coins
- rides on flying cloud
- armed with sword, javelin, energy ball
- able to grow to giant size; angrily transforms into battle mode
when provoked
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Hakumenrou
- Tsuruhime's father
- battled Kakurangers repeatedly before being discovered as spy in
Youkai ranks
- temporarily turned to stone by Daimaou
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Mrs. Hart
- Kimberly's mother, moves to France with painter fiance
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Youkai Gundan (Bewitching Apparition Army)
- sealed away 400 years ago by Kakurangers' ancestors
- now in modern times, Youkai monsters have changed to keep up with
the times, such as chariot monster now being a taxi monster
- most have monster and human form; also have magical powers
- when defeated, absorb lightning made of human despair and misery
to grow to giant size
- Dorodoros: grunts in blue tights with twisted faces
- Skeleton Castle: giant flying skull base of Daimaou
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Rita and Zedd's forces
- existing villains from MMPR season 2
- enlarged by combined energy bolts from Rita and Zedd's staves
- Tenga Warriors: cawing black bird creatures with gray chest
armor, hatched from eggs brought by Rito
- Moon palace: alien moonbase corrupted long ago by Lord Zedd
- Space Skull: giant flying skull base of Master Vile
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Nurarihyon
- boss of Youkai 400 years ago
- defeated by Kakurangers' ancestors
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Inciserator
- monster briefly sent to distract Rangers while Kat ambushed Kimberly
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Daimaou (Great Demon King)
- 1,200 years old
- current leader of Youkai
- first ruled from floating Skull Island, later moved into flying
Skeleton Castle shaped like his head
- in finale, imprisoned in chamber like former Youkai leader
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Master Vile
- likely well over 20,000 years old
- father of Rita and Rito
- rules home galaxy of M51, comes near end of series to check up on
daughter, takes over briefly
- uses Orb of Doom to turn back time
- retreats to M51 in frustration when General Longnose is destroyed
by Aquitian Rangers
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[N/A]
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Lord Zedd
- existing villain from MMPR season 2
- accidentally exposed to love potion antidote (see MMPR season 2),
but still loves Rita
- has staff broken for a while in battle with White Ranger
- crestfallen when Master Vile takes over
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[N/A]
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Rita Repulsa
- existing villainess from MMPR season 2
- no longer plots to overthrow Zedd
- unleashes Kat as double agent
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Gasha Skull
- son of Daimaou
- prince of Youkai, was leader until return of Daimaou
- can change into human punk-rocker Juniya
- created Hana Ninjas
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Rito Revolto
- brother of Rita Repulsa, son of Master Vile
- comes to see Rita upon hearing of wedding, brings Tenga eggs as
wedding present
- bumbling, simpleminded, likes mischief
- calls Zedd "Ed"
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[N/A]
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Goldar
- existing henchman from MMPR season 2
- bumbling oaf, unamused with Rito
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Yugami Hagase
- a.k.a. Professor Warp
- Youkai scientist, created replicas of Youkai monsters from
kidnapped children for Tengu
- moved out and served Juniya following Tengu and replicas' defeat
- specialized in making mechanical weapons and armor for Youkai
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Finster
- existing henchman from MMPR season 2
- occasionally creates monsters for Zedd and Rita
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[N/A]
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Squatt and Baboo
- existing henchmen from MMPR season 2
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Yamanba, Daidarabotchi
- Daimaou's younger sister and brother, arrive to help Daimaou near
finale
- disguise selves as kind elderly people in attempt to trick
Kakurangers
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Dischordia, [N/A]
- villainess of unknown origin, used by Master Vile
- puts Rangers under spell by singing
- flirts with Zedd
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Hana Ninjas
- all-female group of counter-Kakurangers
- consist of Yuri (lily, orange), Suiren (water lotus, green), Ayame
(sweet flag, blue), Sakura (cherry blossom, pink), Ran (orchid, purple)
- created by Gasha Skull from five cats
- cruel, skilled ninjas armed with Ninja Magic, capable of disguise
- henshin from ninja outfits to Ranger-like suits
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Pink Ranger (Kat Hillard)
- new student from Australia
- put under powerful spell by Rita, able to turn into cat; briefly assumes monster form
- adopted as "P.C." by Kimberly and Aisha in cat form, spies on
Rangers
- secretly steals Pink Power Coin
- breaks evil spell to help injured Kimberly, later given Pink Coin
- Ninja animal: Crane
- goes to Australian Outback in search of Pink Zeo Subcrystal near
finale
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?
- fox monster sent by Youkai
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Tengu
- long-nosed general
- kidnapped children to become dead Youkai monster armada
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General Longnose
- long-nosed general, conquers worlds for Master Vile
- leads monster armada, but quickly destroyed
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